Most primitive class, the assault class has no special abilities and spawns with basic weapons.
The sniper class basically relies on the sniper rifle. The sniper class is also invisible on the map which gives you the ability to hide in certain areas on the map and snipe players. The sniper class is also well known for its headshot ability where shooting someone on the head immediately kills the player and gives you more rewards. As a sniper certain weapons are restricted in the shops.
Forbidden weapons: Sawn-off Shotgun, UZI, Tec-9
The class pyroman spawns you with a flame thrower and Molotov grenades. The fire thrown at players leave them incapable of firing back for a short period of time, in addition to slowly losing health. You can use the command /fire to burn close enemy vehicles. Moreover, they can support close team members with molotoves (/pyrokit).
The demolition class spawns with basic weapons and some rockets. The demolition class is well known for the ability to plant bombs and mines. Mines explode when enemies step on them and bombs detonate after 5 seconds killing close enemies. You can use the commands:
/dbomb - plant a bomb
/dmine - plant a mine
/dveh - sets a bomb to the vehicle you are driving
/demokit - support close team members with grenades.
The medic class spawns with basic weapons and some melee others. Medics are players who can aid their team mates with refilling their health. Medics also have the ability to refill their own health in addition to healing all of their team members. You can use the commands:
/healme - restore your health
/heal (MMB) - heal a close team mate
/healteam - heal your whole team
The class pilot is well known for the ability to pilot heavy vehicles(hunters/hydras). The pilot class is weak on foot but strong when it comes to air vehicles. Pilots can take down other enemy pilots by using the /sam command and targeting a SAM on close pilots.
Forbidden weapons: Sawn-off Shotgun, UZI, Tec-9, Sniper
The class paratrooper allows you to paratroop over enemy bases and some zones. A paratrooper has the ability to turn invisible on enemy bases. The paratroop class is useful for players who want to sneak in on other bases and kill other players. Paratroopers can also support team members with 30 seconds invisibility and 20 seconds airstrike flare by /parakit.
The class engineer spawns you with some heavy weapons. An engineer can drive tanks (namely rhinos). Engineers also have the ability to fix their vehicles with vehicle fixing kits by typing /fix near the vehicle they wish to repair.
The class Iettrooper spawns you with a katana and a fully armed UZI. You can spawn jetpacks and use them to fly around. To spawn a jetpack, use the command /jetpack or /jp.
The support class is the most used class on WWV. This class allows you to support your near by team mates with ammo, health, armor and weapons using the commands:
/sammo - support your closest team mates with ammo for all their weapons
/shealth - support your closest team mates with health and restore their health
/sarmour - support your closest team mates with armor and restore their armor
/sweaps - support your closest team mates with weapons and give them some basic weapons
The scout class spawns with powerful weapons and has the ability to pilot sea sparrows only. Sea sparrows are helicopters mounted with a machine-gun that is deadly against on foot players and vehicles. Scouts also spawn with a free SAM Base.
The spy class is the second most used class on WWV. This class allows you to disguise as enemies using the /disguise or /dis command and spy on enemy bases and zones using the satellite technology from area 51's monitor (typing /scam). Spies also have the ability to decrypt area 51 control room door using /decrypt and fast capture it.
The donor class is the most powerful class on WWV. This class spawns you with the most powerful weapons with high ammo. In addition, a donor can drive all heavy vehicles and have instant \ access to the dam gates.